All Enshrouded Builds (1.0)
Every Enshrouded class build in one place: mage, melee, ranged and support. All guides have been rewritten after the 1.0 skill tree reset, with skill paths to the new level 50 cap.
Enshrouded builds compared
This table compares every Enshrouded build by role, main attributes and difficulty. Choose by playstyle first, then open the full guide for the skill order and gear.
| Build | Tier | Role | Main stats | Difficulty | Best for |
|---|---|---|---|---|---|
| Wizard | S-Tier | Ranged burst DPS | Intelligence, Spirit | Medium | Solo & co-op |
| Battlemage | S-Tier | Mid-range sustained DPS | Intelligence, Constitution | Easy–Medium | Solo |
| Barbarian | S-Tier | Melee burst DPS | Strength, Constitution | Medium | Solo & co-op |
| Necromancer | A-Tier | Pet DPS & control | Intelligence, Spirit | Easy | Solo |
| Healer | A-Tier | Support / healing | Intelligence, Spirit | Medium | Co-op (2–16 players) |
| Warrior | A-Tier | Melee all-rounder | Strength, Constitution | Easy | Solo & co-op |
| Tank | A-Tier | Frontline / aggro | Constitution, Strength | Easy | Co-op (great solo too) |
| Ranger | A-Tier | Ranged physical DPS | Dexterity, Constitution | Medium | Solo & co-op |
| Assassin | A-Tier | Critical burst / stealth | Dexterity, Endurance | Hard | Solo |
Mage builds
Enshrouded Wizard Build
Ranged burst DPS · Staff + wand swap
Elemental burst from a safe distance. With the 1.0 spell pass the Wizard deals the most area damage in the game, as long as you manage your mana.
Read the Wizard build →
Enshrouded Battlemage Build
Mid-range sustained DPS · Wand + shield
Endless wand fire with a shield on your arm. The easiest strong solo build in Enshrouded 1.0.
Read the Battlemage build →
Enshrouded Necromancer Build
Pet DPS & control · Wand + summon spells
New in Enshrouded 1.0: raise Hollow skeletons, plant elemental totems and let your army do the work.
Read the Necromancer build →
Enshrouded Healer Build
Support / healing · Healing staff + wand
The player every co-op group wants. Keep the frontline standing and still add damage with your wand.
Read the Healer build →
Melee builds
Enshrouded Barbarian Build
Melee burst DPS · Two-handed sword, axe or hammer
Huge two-handed swings, stuns and the highest physical damage in Enshrouded 1.0.
Read the Barbarian build →
Enshrouded Warrior Build
Melee all-rounder · One-handed sword/axe/mace + shield
Sword, shield and steady sustain. The most beginner-friendly Enshrouded build and still strong at level 50.
Read the Warrior build →
Enshrouded Tank Build
Frontline / aggro · One-handed mace + tower shield
Heavy plates, a big shield and the aggro of every enemy in the room. The anchor of any 1.0 co-op group.
Read the Tank build →
Ranged & crit builds
Enshrouded Ranger Build
Ranged physical DPS · Bow + Eternal arrows
Weak-point headshots from a long way off, now with infinite Eternal arrows and three new archer skills in 1.0.
Read the Ranger build →
Enshrouded Assassin Build
Critical burst / stealth · Daggers + bow
Daggers moved to the Assassin tree in 1.0. Get in, crit and get out before the Shroud catches up.
Read the Assassin build →
Choosing between Enshrouded builds
Because Enshrouded has no locked classes, every build here is a starting point, not a cage. Most players settle on one main archetype and borrow a few nodes from a neighboring one. A Warrior might take Tank armor scaling, a Wizard might add Battlemage wand sustain, and a Ranger might take Assassin crits. Each build page ends with a Hybrid builds section that shows which combinations work well.
If you are coming back after the 1.0 update, remember that your skill points were refunded. It is the best time to try something new, since you have to re-spend everything anyway.