Enshrouded Healer build overview
The Enshrouded Healer build is a co-op support build. Enshrouded supports up to 16 players on a server, and group content in 1.0 is tuned to punish parties that cannot recover from big hits. A dedicated healer, using healing staves and the Healer section of the Mage tree, keeps tanks and melee DPS alive and adds wand damage between heals.
This support build focuses on healing output, mana sustain and staying out of danger. It also uses the new 1.0 utility spells: Entangle roots enemies off your allies and Ice Totems slow down packs.
| Stat | Value |
|---|---|
| Tier (1.0) | A-Tier |
| Role | Support / healing |
| Difficulty | Medium |
| Best for | Co-op (2–16 players) |
| Weapon | Healing staff + wand |
| Armor | Light |
| Main attributes | Intelligence, Spirit |
| Skill tree | Mage tree (Healer, Battlemage) |
| Max level | 50 (gear up to 55) |
What changed for the Healer in Enshrouded 1.0
Bosses at the new level 50 cap and gear 55 tier hit much harder, and groups without healing burn through food and potions. A support player cuts down on wipes and lets the Tank and Barbarian play aggressively.
Because of the 1.0 skill tree reset, many returning players are trying support for the first time. Healer skills share sustain nodes (Unity, Life Burst) with the Battlemage, so it is easy to hybridize.
1.0 skill tree reset
Every character's skill tree was reset at the 1.0 launch on October 15, 2026, and all points were refunded. Re-spend your points before leaving your base. Your character level is kept.
Healer attribute priority
Attribute points decide how your healer build scales. Use this priority when you spend points on the skill tree:
| Attribute | Priority | Why |
|---|---|---|
| Spirit | Very high | About 20 mana per point. Healing is mana-intensive. |
| Intelligence | High | Scales your healing and wand output. |
| Constitution | Medium | Don't die first. A dead healer heals nobody. |
| Endurance | Low | Repositioning. |
Enshrouded Healer skill tree path (level 1–50)
Below is the recommended healer skill order for Enshrouded 1.0, split into early, mid and late game. Fill in attribute nodes as you path between these key skills. With the 1.0 level cap at 50 you have more points than in early access, so the late-game tab includes optional flex picks.
- 1
Healer (archetype node)
Opens the healing section.
- 2
Intelligence + Spirit nodes
Build your mana pool early.
- 3
Wand Mastery
Gives you damage while leveling.
- 1
Healer passive nodes
Increase healing output and range.
- 2
Unity
Mana on wand hits between heals.
- 3
Life Burst
Extra sustain for you and allies near you.
- 1
Remaining Healer nodes
Fill the healing capstones.
- 2
Totem Mastery (new)
Lets you control the field with Ice Totems.
- 3
Constitution
Late-game survivability.
Verify in-game
Skill names and positions are taken from the 1.0 launch tree. Keen Games may adjust values in hotfixes, so always check the in-game tooltip before committing your points.
Key Healer skills explained
Healer archetype nodes
Raise the potency and reach of your healing staff.
Unity
Wand weaving keeps your mana up between heals.
Life Burst
Burst sustain when a fight goes wrong.
Best Healer gear: weapons, armor, accessories and food
Gear matters as much as skills in Enshrouded. With the 1.0 gear cap raised to 55, always upgrade your main weapon first. Here is the healer loadout to aim for:
| Slot | Recommended | Why |
|---|---|---|
| Main weapon | Highest-level healing staff | Your main tool. |
| Swap | Wand | Damage and Unity mana between heals. |
| Armor | Light set with Spirit / mana bonuses | Mana pool and regen. |
| Accessories | Max mana, mana regen | Sustain over damage. |
| Food | Two mana dishes + one health dish | Healers burn mana fast. |
Best spells & arrows for this build
| Spell / arrow | Use |
|---|---|
| Entangle | Peel enemies off allies. |
| Summon Ice Totem | Slow incoming packs. |
| Mana Drain | Emergency mana. |
How to play the Healer build
- Position behind the tank, with a clear line of sight to the whole group.
- Weave wand shots between heals to proc Unity.
- Heal before a boss's big attacks, not after.
- Use Entangle on any enemy that dives your backline.
- Call out low mana in voice chat so the group can back off.
Healer build pros and cons
Pros
- Huge value in co-op
- Shares skills with Battlemage
- Low pressure when positioned well
Cons
- Weak solo
- Depends on group coordination
- Mana-hungry
Common healer build mistakes
- Playing Healer solo. Pick Battlemage instead
- Standing in melee range
- Not weaving wand attacks
Healer hybrid builds
Enshrouded has no hard class lock, so the healer blends well with other archetypes. These are the best hybrid directions: